Our Story
We want to make the immersion of Dungeons & Dragons combat more accessible, affordable, and portable. As a DM the cost of having miniatures and maps for your encounters has the potential to be insane. And if you’re like us and like to host sessions all over the place, you could end up needing a suitcase for all your notes, books, dice, and minis. What if instead you could fit all that on just your tablet, in a way that tracked creature stats and abilities? What if you could also build a map to allow your players to see the world as you see it, and track their place in every encounter? That’s what Pocket DM is for, allowing you to take your game anywhere you want.
Who Are we?
We’re a small band of D&D players who masquerade in our real jobs as software developers and graphics designers. This project is lead by Nick, our creative lead and animator. Assisting him is Rick, Richard, our software developers, and Sepi, our UX & AI designer. While this a relatively small team, we’re all passionate about D&D.
What are we building?
We want to put together a set of tools aimed to assist in-person D&D games. Our focus will be on the role currently played by hand-drawn maps and miniatures. Unlike existing products on the market, we plan to build a 3D realization of this element of the game. You will get the immersion of watching your virtual miniature fight, while still incorporating the much-loved roleplay and improvisation of D&D.
Our first release will be on PC and tablet platforms as a primarily offline app. Our intention is that a single tablet with the app can replace the map at the center of a D&D table.
We will include a character creator, assets and maps to support the D&D 5E ruleset. Depending on time constraints, this may start as only a subset of what is available in canon, but we will endeavour to provide updates and expansions.
We are also interested in including some quality of life features, including:
1. Integrating with other devices at the table, E.G. phones, to allow those players easier control over their character on the map.
2. Some automation over the number crunching during battle. More information will be available as we start to close in on completing release 1.0.
Our first release will be on PC and tablet platforms as a primarily offline app. Our intention is that a single tablet with the app can replace the map at the center of a D&D table.
We will include a character creator, assets and maps to support the D&D 5E ruleset. Depending on time constraints, this may start as only a subset of what is available in canon, but we will endeavour to provide updates and expansions.
We are also interested in including some quality of life features, including:
1. Integrating with other devices at the table, E.G. phones, to allow those players easier control over their character on the map.
2. Some automation over the number crunching during battle. More information will be available as we start to close in on completing release 1.0.